New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade

Press Release:
Sofia, Bulgaria – September 4, 2013 – Chaos Group has announced the beta program for V-Ray 3.0 for 3ds Max — the most complete lighting, shading and rendering toolkit on the market. Everything an artist or full scale production team needs to tackle tight timelines comes standard with V-Ray 3.0. Beta testers will have direct access to the Chaos Group team, which will help make this artist-driven package even more appealing to VFX, arch-viz, and industrial design users in the coming months.

Speed will be the first improvement most users will notice as ray tracing calculations are running up to 5 times faster. Also debuting is a new simplified user interface design that provides quick access to common controls and settings. With Production Presets and Quick Settings right up front, users can fine tune quality and speed from the start of their design process, helping them be more efficient. Another point of efficiency will be the new Progressive Production Rendering; an intuitive one-click action that allows artists to set up a scene in seconds and iterate quickly, even when using V-Ray’s most complex features.

24.04.2014

3D визуализация в науке

3D визуализация исторически оказалось важным инструментом не только для разработчиков компьютерных игр или режиссеров снимающих фильмы для 3D, но, что особенно приятно и для ученых. Для […]
20.09.2013

V-Ray 3.0 for 3ds Max Beta

    http://www.v-ray.com/tutorials/  
20.09.2013

Chaos Group Releases V-Ray 3.0 for 3ds Max Beta

New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade Press Release: Sofia, Bulgaria – September 4, 2013 – […]